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Shai 'Hulud
Guiding Hand Social Club
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Posted - 2009.11.03 21:14:00 -
[1]
Edited by: Shai ''Hulud on 03/11/2009 21:14:56 Edited by: Shai ''Hulud on 03/11/2009 21:14:46 For a long time now, MWD's have not been usable in most deadspaces. This was implemented as a PvE nerf, and in this regard it has been successful. Unfortunately, it has also hampered PvP efforts in deadspaces, as an opportunity to refit an AB upon finding a player in a deadspace is not always present.
I propose that MWD's simply behave more like AB's in deadspace, rather than transforming into the equivalent of an empty slot. Primarily this would involve reducing the speed bonus for MWD's inside deadspaces to the same seen from an AB, and perhaps eliminating the sig. radius penalty. The MWD would still not be optimal for deadspace (with it's higher fitting and cap penalties), but at least it would still provide a bonus.
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Shai 'Hulud
Guiding Hand Social Club
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Posted - 2009.11.03 22:20:00 -
[2]
I was aware of that. I suppose an alternate solution would be to make them work in all deadspaces. In my experience they do not work in missions with acceleration gates (sometimes not even at the first accel. gate). They also do not work in many lvl 5 missions that do not even have accel. gates.
Basically, there is no excuse for the module to become absolutely useless inside any deadspace.
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Shai 'Hulud
Guiding Hand Social Club
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Posted - 2009.11.04 08:23:00 -
[3]
Originally by: Bunyip If the tractor beam is going too fast for you to retrieve the loot, use a smaller faster ship. If you're trying to kite, learn to do that on an AB.
How exactly would allowing a MWD to yield the same effective bonuses as an AB be any different than just using an AB? It would probably still be worse, assuming any penalties are retained (higher cap usage, higher fitting requirements, etc.)
Originally by: Bunyip In either case, live with the way the game works.
I do live with the way the game works... but it's dumb. I thought that is what this forum was for: to point out changes that can/should be made?
The negative effects that I have listed were never the intention of limiting MWD usage in deadspaces. This was implemented to make missions more difficult (at least at that time, mwd's made many missions too easy). The effects this has had on PvP in deadspaces is an entirely unintended side effect of this.
This is not a request to "buff pirating", etc. It is a request to remove tedium.
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Shai 'Hulud
Guiding Hand Social Club
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Posted - 2009.11.06 19:25:00 -
[4]
Originally by: Amy Garzan Fail this.
Its Deadspace. Thats also the trick of PVP, you never know what you are going to run into, so be prepared for anything. Plus plex's werent meant for PVP, but PVE. Get over it. You want PVP, come to low/null sec and Ill shoot you personally.
This applies to all security status systems. I'm not sure what exactly made you think I was referring to high-sec.
As for your painfully obvious PvP advice, it was not requested and is not relevant. "Make sure you are prepared for anything at all times, m'kay"
By your logic we may as well disable all forms of warp disruption inside deadspaces as well.
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Shai 'Hulud
Guiding Hand Social Club
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Posted - 2009.11.10 17:48:00 -
[5]
Originally by: Bunyip This suggestion is an obvious buff to mission raiders. I see no conceivable reason to support it.
Needed changes should not be avoided simply because it favors one group more than another.
Originally by: Vharl Ochre Not supported because it defies game logic:
Needed changes should not be avoided simply because they disagree with your precious RP. The game's setting should be made to fit the desired game play models. We can always say that advances in MWD technology have allowed it at least some level of functionality in deadspace, etc.
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Shai 'Hulud
Guiding Hand Social Club
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Posted - 2009.11.10 19:39:00 -
[6]
Originally by: CCP Dropbear We've already changed it so that exploration sites allow MWD use. We plan to do the same for mission sites, but that will be part of a much larger renovations project that incorporates other changes as well. It's already on the agenda, though.
Thank you for this insight. I look forward to this implementation 
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